Showing posts with label articles. Show all posts
Showing posts with label articles. Show all posts

28 April 2012

Read Pat Proctor's "Report from Afghanistan"

Author Pat Proctor just posted a new article at ArmchairGeneral.com. The article, titled "Report From Afghanistan, Part One: One Enemy, Many Faces," is the first in a series of reports he will write while deployed to Afghanistan. It discusses the many different insurgent groups contending against coalition forces, the Afghan government, and even one another.

To read the article, click here.

14 March 2012

"Ten Years of GWOT" published at Journal of Strategic Security

The Journal of Strategic Security, a publication of Henley-Putnam University, has published an article by Pat Proctor and colleague Dave Oakley, called "Ten Years of GWOT, the Failure of Democratization and the Fallacy of 'Ungoverned Spaces'."  From the abstract:


"October 7, 2011, marked a decade since the United States invaded Afghanistan and initiated the Global War on Terrorism (GWOT). While most ten-year anniversary gifts involve aluminum, tin, or diamonds, the greatest gift U.S. policymakers can present American citizens is a reconsideration of the logic that guides America's counterterrorism strategy. Although the United States has successfully averted large-scale domestic terrorist attacks, its inability to grasp the nature of the enemy has cost it dearly in wasted resources and, more importantly, lost lives. Two of the most consistent and glaring policy flaws revolve around the concepts of filling "ungoverned spaces" and installing democracy by force."


To read the article, click here.

12 March 2011

"Message versus Perception" published in The Historian

Over the forty years since the beginning of the Vietnam War, a historical narrative has developed in the United States to explain the substantial support the Johnson administration enjoyed during the escalation. According to this narrative, Johnson deceived the American people into war...Virtually nothing has been written about this period from the perspective it was seen by the American people, in the media of the day. Through an examination of contemporary media, this article will clearly show that, again and again, despite aggressive administration efforts to downplay the growing American commitment, the American press had a very clear picture of the escalation and clearly communicated this picture to the American people.

Pat's article, "Message versus Perception during the Americanization of the Vietnam War". Appears in the Spring 2011 edition of, The Historian.

To see an excerpt,click here!

"Fighting to Understand" published in Military Review

The city of ad Dawr did not seem to be responding as we expected. Security was always good in the city—until U.S. forces entered. When the Proud American Soldiers entered the city of ad Dawr, they encountered uniform animosity from the populace. The unit that preceded us in ad Dawr, Bravo Company, 2d Battalion, 35th Infantry Regiment, received small arms fire nearly every time they entered the city. Despite Task Force Patriot’s heavy engagement with the leadership and a significant surge of Commander’s Emergency Relief Program (CERP) money, it was not long before our battalion met with the same reception. This violence finally culminated in tragedy when Corporal Tony Carrasco was shot and killed in ad Dawr on 4 November 2009.

Pat recounts his 2009-2010 deployment to Iraq in "Fighting to Understand," which appeared in the March-April 2011 edition of Military Review.

To read the full article, click here!

21 August 2010

Screenshots and After Action Reviews from "March to Baghdad"

JC, over at the Real and Simulated Wars Blog posted a couple of great rundowns on March to Baghdad. You can see the two blog posts here:

"Free New Wargame: 'March to Baghdad: Decision at Tallil Air Base'"

"Now What, Lt. Colonel? (fun with ProSim's 'March to Baghdad')"

My wargaming company, ProSIM Company, built this exclusive mini-game in cooperation with Armchair General Magazine to accompany an article I wrote for the November 2009 issue. To see a excerpt from that article, click here.

The game was designed by Curt Pangracs, who also was project lead for Raging Tiger and The Star and the Crescent, and was part of the design team for Air Assault Task Force.